Glossary
Terms used throughout the docs and the tool.
- Creation
- A single entry on Bethesda's Creations store — what players loosely call a "mod" when it comes from the official store. May ship one or more plugin files.
- Plugin
- A single
.esmor.espfile inside a creation. One creation may have multiple plugins; they always load together as a group. - ESM / ESP
- Bethesda plugin file formats. ESM (Elder Scrolls Master) for master files; ESP (Elder Scrolls Plugin) for regular plugins. The toolkit treats them uniformly.
- TES4
- The fixed header record at the start of every plugin file. Names the plugin, lists its masters, and carries other metadata. Stands for "The Elder Scrolls 4" — the format predates Starfield.
- MAST subrecord
- An entry inside the TES4 record naming one master dependency. Each MAST is followed by a DATA subrecord (ignored by the toolkit). The set of MASTs defines which plugins must load before this one.
- Master
- A plugin file that another plugin depends on. If B lists A as a master, A must load first.
- Plugins.txt
- The game's load-order file, listing each installed plugin with an enabled flag. The toolkit edits this (and nothing else in the game folder).
- ContentCatalog.txt
- The game's catalogue of installed creations, with IDs, titles, authors, and file mappings. Read-only from the toolkit's perspective.
- LOOT
- Load Order Optimisation Tool — the long-standing community sorter for Bethesda games. The toolkit consumes its masterlist (a YAML file) as one of its sorter inputs.
- Masterlist
- The YAML document maintained by the LOOT team describing plugin groups and load-order rules.
- Rule book
- A JSON file declaring load-order relationships between creations. Curated rule books ship with the toolkit; user rule books are yours to author. See Rule books.
- Tier
- A slot in the 11-tier community load-order system, derived from Bethesda Creations categories. See Category tiers.
- Sort constraint
- A single fact about ordering:
load_after,load_before, ortier. Produced by sorters, consumed by the solver. - Sorter
- A pipeline stage that reads some source of truth (plugin headers, LOOT, categories, rule books) and emits sort constraints. Each sorter has a priority.
- Priority
- An integer attached to every constraint, used to resolve conflicts between sorters. Higher wins. See Sorter priority.
- Auto-Sort
- The pipeline that runs all sorters, merges their constraints, and produces a proposed load order.
- Diff dialog
- The review UI shown after Auto-Sort completes. Side-by-side current vs proposed, with per-item Apply/Ignore.
- Hint dialog
- Secondary modal opened from the diff, listing every constraint that touched a given item — winners and losers both.
- Snapshot
- A saved load-order state. Useful for A/B testing or rollback.
- Fast Lanes
- Informal name for Bethesda's April 2026 engine update. The Fast Lane Check compares your creations against a snapshot captured just before this update.
- Baseline
- The bundled snapshot the Fast Lane Check compares against.
- Achievement friendly
- A flag on each creation indicating whether installing it disables Steam achievements. Reported by the Achievement check.